Modding is the art of modifying or adding game files to create a different experience in a game. Modding usually alters the game but sometimes a full conversion of the game files can be done to create a new experience, most of my modding has been in Source SDK which I have more than 5 years of experience in.
MOD DEVELOPMENT PORTFOLIO
Aftermath also known as Aftermath:Source and initally Zombie Survival is a HL2 mod created using C++ on the Source engine.
Resurgence deploys you in shoes of a young resistance member, who have escaped from Nova Prospekt thanks to one free man, and is willing to find his old friends in order to reunite and fight together for the future of the human race.
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Back when I worked on Zombie Survival I got bored one day and seeked out how to implement and use the Physgun that everyone saw in the HL2 beta trailer, this code was leaked back when HL2 was coming out and never ended up in the final game.Visit Blog