BLOG
What is Aftermath? (2/2)
A look into the features I added to Aftermath, why I wanted them and how I implemented some of them.
Learn MoreSource SDK ambient_generic OnEnd event
A quick snippet of code for the ambient_generic entity that will fire an output event when the sound has finished.
Learn MorePhysgun weapon
Back when I worked on Zombie Survival I got bored one day and seeked out how to implement and use the Physgun that everyone saw in the HL2 beta trailer, this code was leaked back when HL2 was coming out and never ended up in the final game.
Learn MoreWorld Hints
World hints are snippets of information in the level that help the user navigate or progress through the game. The one's I added to Resurgence used a specific font and had three sizes, they where placed in the level using a hammer entity and always faced the player.
Learn MoreLooping sprint sounds (1/2)
I have added two sprint loops to HL2 mods and both were done in slightly different ways, a sprint loop is a sound that plays over and over again while the player is sprinting and adds a "realistic" sound to go with the sprint key instead of something like the HL2 whoosh sound when you press the key.
Learn MoreWhat is Resurgence?
Resurgence is a full conversion HL2 mod by Jacol which was started before I joined but required some customisation such as custom UI, a weapon skin system and other additions so since Jacol helped with Aftermath I accepted his offer to join and began working on Resurgence.
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